![]() The Switchglaive is easily the weirdest weapon in the game, with each stance being a different “form” in its own right. ![]() Though it doesn’t have the highest damage or blocking, the Kusarigama is still very potent in the right hands. The weapon scales off Dexterity which means it’s ideal for Ninjutsu builds. It’s also useful for pulling enemies, momentarily stunning them and opening them up for combos. The Kusarigama has a variety of attacks across its stances and can dish out some strong attacks at mid range while also hitting opponents from afar with the ball and chain. This isn’t a weapon that’s very spam-happy so keep that in mind. ![]() The main challenges of using a Spear include adjusting to tight spaces (which can be remedied by carrying a Katana as a backup) and timing different skills. It deals pretty good damage and can whittle down an opponent’s Ki pretty quickly. The Spear scales off of Constitution, and is excellent for poking foes from long range. Though it’s not the best for blocking, chunking down an enemy’s Ki is easy with the Axe. It scales off of Stamina so pairing it with heavy armor and increased health is good. The Axe is for the huge damage dealers who don’t mind slower attacks. If you like to move around quickly and inflict status damage on foes, Dual Swords are worth looking at. They’re good at blocking Ki damage and scale off of Skill and Heart. The Dual Swords deal slightly less damage with each hit but benefit from landing more strikes at a given time. Katanas are good for general play and can be utilize with both light and heavy armor sets without any issues. While they’re not the best at blocking, they can break through an enemy’s guard pretty well. The Katana is your all-rounder, with decent skills and range while scaling off of Heart, and then Skill. With that out of the way, what should you keep in mind when choosing a starter weapon? Let’s go over each, one by one. Your play-style and how you build around that weapon will often determine your success. And while some of the better end-game weapons will definitely be restricted to some weapon types, there’s no clear “better” weapon in the beginning. Some weapons are innately better in some ways – like Dual Swords blocking more Ki damage than, say, the Katana. Since melee weapons will get the most usage, we’ll focus on those here. You shouldn’t pour all your points into one stat though – stats like Heart and Courage can be very important for Ki recovery speed, especially in the Dark Realm. The higher the stat, the more damage you can deal. The first thing to keep in mind is that each weapon will scale off of a different stat. The more a weapon is used, the hire its Affinity, which also increases its damage and unlock skills for each respective type. If you want to really tear through the game, it’s a good idea to focus on a weapon type or two. Only two of each type – melee and ranged – can be equipped at a time but you can use pretty much any weapon you’d like. You have a variety of weapons to choose from in Nioh 2.
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